Tuesday, November 27
On Demand Television
No doubt this content won't be available for everyone. The current BBC iplayer features DRM and doesn't work outside of the UK. Which is a shame for all us lovers of Brittish comedy who don't live there.
Sources: BBC News, Through Mashable
Sunday, November 25
Digital Property
The crime is considered to be theft due to the fact that the furniture was paid for with real money.
It reminds me of the time that I played World of Warcraft on a regular basis. Occasionally people would sell their characters for multiple reasons. This was something that was not allowed by Blizzard .. saying that the characters were still their property. Those selling the characters would say that they were not selling the characters, but their time.
Additonally there are also the 'goldfarmers' who are farming money to sell later to players who won't want to take the time to collect it themselves.
A BBC report about this on YouTube: World of Warcraft - BBC News Coverage, Chinese Gold Farming
Sources: BBC News
Virtual Worlds
While virtual worlds are steadily increasing in popularity, from the early MUDS to the now booming MMORPG's (massive multiplayer online role playing games) or any game feature a multiplayer part. Whether it's offline or online, ... there are plenty of possible worlds to choose from. We can be knights, thieves, elves, orcs (Ultima Online, Everquest, Dark Age of Camelot, LotR online, Warhammer, Lineage, World of Warcraft), space pilots (EVE Online) .. or just explore the familiarity of a place that resembles our own reality (Second Life).
There are limits in how far we can be submerged in those worlds. Allthough there are a lot of stories about addiction to Online gaming we're not yet 'in' there. We are still limited by the 2d screen in front of our eyes.
Navigating online worlds is still very unefficient. We could be considered to be spoiled by the very basics of hyperlinks, clicks leading us directly to where we want to go. Having to walk around a virtual library to look for a book would seem rather pointless and a waste of time. Why else would the internet slowly be replacing libraries now? There are vast amounts of information available with a single mouseclick. Having to navigate a 3d world would be too cumbersome to be efficient, to be 'time-saving'. Having a totally immersive experience might not always be what we are looking for.
Sources: CNet
Attitude poll about the internet (and cyborgs?)
Two interesting answers were:
- Implant the Internet in Your Brain. Americans may love the Internet, but most
are not prepared to implant it into their brain, even if it was safe. Only 11% of respondents said they be willing to safely implant a device that enabled them to use their mind to access the Internet. Interestingly, men were much more willing than women. Seventeen percent of men said they were up for it while only 7% of women wanted to access the Internet using their mind.
- Kids Chips.
While most Americans don’t want the Internet implanted in their brain, they are more willing to insert a chip into a child 13 or younger to help track them if they are lost, abducted, or just tend not to be where they are supposed to be. Nearly one in five Americans said they would do so to track a child’s whereabouts. Interestingly, there was no difference in opinion among parents who had younger children and those who did not.
So while we're hesistant about subjecting our own brains to implants it is ok for our kids so we can keep an eye on them?
Sources: 463, (Through Read/WriteWeb)
The Citizen Journalist Toolkit
Sources: Reuters, Nokia